C# 클래스 UnityEngine.Analytics.UnityAnalyticsHandler

상속: IDisposable
파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 메소드들

메소드 설명
CustomEvent ( CustomEventData eventData ) : AnalyticsResult
CustomEvent ( string customEventName ) : AnalyticsResult
Dispose ( ) : void
Transaction ( string productId, double amount, string currency, string receiptPurchaseData, string signature ) : AnalyticsResult
UnityAnalyticsHandler ( ) : System

비공개 메소드들

메소드 설명
FlushEvents ( ) : AnalyticsResult
InternalCreate ( ) : void
InternalDestroy ( ) : void
InternalTransaction ( string productId, double amount, string currency, string receiptPurchaseData, string signature, bool usingIAPService ) : AnalyticsResult
SendCustomEvent ( CustomEventData eventData ) : AnalyticsResult
SendCustomEventName ( string customEventName ) : AnalyticsResult
SetUserBirthYear ( int birthYear ) : AnalyticsResult
SetUserGender ( Gender gender ) : AnalyticsResult
SetUserId ( string userId ) : AnalyticsResult
Transaction ( string productId, double amount, string currency ) : AnalyticsResult
Transaction ( string productId, double amount, string currency, string receiptPurchaseData, string signature, bool usingIAPService ) : AnalyticsResult

메소드 상세

CustomEvent() 공개 메소드

public CustomEvent ( CustomEventData eventData ) : AnalyticsResult
eventData CustomEventData
리턴 AnalyticsResult

CustomEvent() 공개 메소드

public CustomEvent ( string customEventName ) : AnalyticsResult
customEventName string
리턴 AnalyticsResult

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

Transaction() 공개 메소드

public Transaction ( string productId, double amount, string currency, string receiptPurchaseData, string signature ) : AnalyticsResult
productId string
amount double
currency string
receiptPurchaseData string
signature string
리턴 AnalyticsResult

UnityAnalyticsHandler() 공개 메소드

public UnityAnalyticsHandler ( ) : System
리턴 System