프로퍼티 | 타입 | 설명 | |
---|---|---|---|
blendState | |||
depthState | |||
frameEventIndex | int | ||
indexCount | int | ||
instanceCount | int | ||
mesh | |||
meshInstanceID | int | ||
meshSubset | int | ||
rasterState | |||
rendererInstanceID | int | ||
rtCount | short | ||
rtDim | int | ||
rtFace | int | ||
rtFormat | int | ||
rtHasDepthTexture | short | ||
rtHeight | int | ||
rtName | string | ||
rtWidth | int | ||
shader | |||
shaderInstanceID | int | ||
shaderKeywords | string | ||
shaderName | string | ||
shaderPassIndex | int | ||
shaderProperties | |||
vertexCount | int |
public FrameDebuggerBlendState,UnityEditorInternal blendState | ||
리턴 |
public FrameDebuggerDepthState,UnityEditorInternal depthState | ||
리턴 |
public FrameDebuggerRasterState,UnityEditorInternal rasterState | ||
리턴 |
public ShaderProperties,UnityEditorInternal shaderProperties | ||
리턴 |