C# Class UnityEditorInternal.FrameDebuggerEventData

Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
blendState FrameDebuggerBlendState
depthState FrameDebuggerDepthState
frameEventIndex int
indexCount int
instanceCount int
mesh UnityEngine.Mesh
meshInstanceID int
meshSubset int
rasterState FrameDebuggerRasterState
rendererInstanceID int
rtCount short
rtDim int
rtFace int
rtFormat int
rtHasDepthTexture short
rtHeight int
rtName string
rtWidth int
shader UnityEngine.Shader
shaderInstanceID int
shaderKeywords string
shaderName string
shaderPassIndex int
shaderProperties ShaderProperties
vertexCount int

Property Details

blendState public property

public FrameDebuggerBlendState,UnityEditorInternal blendState
return FrameDebuggerBlendState

depthState public property

public FrameDebuggerDepthState,UnityEditorInternal depthState
return FrameDebuggerDepthState

frameEventIndex public property

public int frameEventIndex
return int

indexCount public property

public int indexCount
return int

instanceCount public property

public int instanceCount
return int

mesh public property

public Mesh,UnityEngine mesh
return UnityEngine.Mesh

meshInstanceID public property

public int meshInstanceID
return int

meshSubset public property

public int meshSubset
return int

rasterState public property

public FrameDebuggerRasterState,UnityEditorInternal rasterState
return FrameDebuggerRasterState

rendererInstanceID public property

public int rendererInstanceID
return int

rtCount public property

public short rtCount
return short

rtDim public property

public int rtDim
return int

rtFace public property

public int rtFace
return int

rtFormat public property

public int rtFormat
return int

rtHasDepthTexture public property

public short rtHasDepthTexture
return short

rtHeight public property

public int rtHeight
return int

rtName public property

public string rtName
return string

rtWidth public property

public int rtWidth
return int

shader public property

public Shader,UnityEngine shader
return UnityEngine.Shader

shaderInstanceID public property

public int shaderInstanceID
return int

shaderKeywords public property

public string shaderKeywords
return string

shaderName public property

public string shaderName
return string

shaderPassIndex public property

public int shaderPassIndex
return int

shaderProperties public property

public ShaderProperties,UnityEditorInternal shaderProperties
return ShaderProperties

vertexCount public property

public int vertexCount
return int