C# 클래스 UnityEditor.TransitionPreview

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공개 메소드들

메소드 설명
DoTransitionPreview ( ) : void
HasPreviewGUI ( ) : bool
OnDestroy ( ) : void
OnDisable ( ) : void
OnInteractivePreviewGUI ( Rect r, GUIStyle background ) : void
OnPreviewSettings ( ) : void
SetTransition ( AnimatorStateTransition transition, AnimatorState sourceState, AnimatorState destinationState, AnimatorControllerLayer srcLayer, Animator previewObject ) : void

비공개 메소드들

메소드 설명
ClearController ( ) : void
ControllerDirty ( ) : void
CopyStateForPreview ( AnimatorState src, AnimatorState &dst ) : void
CopyTransitionForPreview ( AnimatorStateTransition src, AnimatorStateTransition &dst ) : void
CreateController ( ) : void
CreateParameterInfoList ( ) : void
DisableIKOnFeetIfNeeded ( ) : void
DoTimeline ( ) : void
FindParameterInfo ( List parameterInfoList, string name ) : int
Init ( Animator scenePreviewObject, Motion motion ) : void
MustResample ( TransitionInfo info ) : bool
OnPreviewAvatarChanged ( ) : void
ResampleTransition ( AnimatorStateTransition transition, AvatarMask layerMask, TransitionInfo info, Animator previewObject ) : void
SetMotion ( AnimatorState state, int layerIndex, Motion motion ) : void
WriteParametersInController ( ) : void

메소드 상세

DoTransitionPreview() 공개 메소드

public DoTransitionPreview ( ) : void
리턴 void

HasPreviewGUI() 공개 메소드

public HasPreviewGUI ( ) : bool
리턴 bool

OnDestroy() 공개 메소드

public OnDestroy ( ) : void
리턴 void

OnDisable() 공개 메소드

public OnDisable ( ) : void
리턴 void

OnInteractivePreviewGUI() 공개 메소드

public OnInteractivePreviewGUI ( Rect r, GUIStyle background ) : void
r UnityEngine.Rect
background UnityEngine.GUIStyle
리턴 void

OnPreviewSettings() 공개 메소드

public OnPreviewSettings ( ) : void
리턴 void

SetTransition() 공개 메소드

public SetTransition ( AnimatorStateTransition transition, AnimatorState sourceState, AnimatorState destinationState, AnimatorControllerLayer srcLayer, Animator previewObject ) : void
transition UnityEditor.Animations.AnimatorStateTransition
sourceState AnimatorState
destinationState AnimatorState
srcLayer UnityEditor.Animations.AnimatorControllerLayer
previewObject UnityEngine.Animator
리턴 void