C# 클래스 UnityEditor.LayerVisibilityWindow

상속: EditorWindow
파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

비공개 메소드들

메소드 설명
CalcValidLayers ( ) : void
DoLayerEntry ( Rect rect, string layerName, bool even, bool showVisible, bool showLock, bool visible, bool locked, bool &visibleChanged, bool &lockedChanged ) : void
DoOneLayer ( Rect rect, int index, bool &even ) : void
DoOneSortingLayer ( Rect rect, int index, bool &even ) : void
DoSpecialLayer ( Rect rect, bool all, bool &even ) : void
Draw ( float listElementWidth ) : void
DrawHeader ( Rect &rect, string text, bool &even ) : void
DrawListBackground ( Rect rect, bool even ) : void
DrawSeparator ( Rect &rect, bool even ) : void
Init ( Rect buttonRect ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnGUI ( ) : void
RepaintAllSceneViews ( ) : void
ShowAtPosition ( Rect buttonRect ) : bool