C# Class UnityEditor.LayerVisibilityWindow

Inheritance: EditorWindow
Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Methods

Method Description
CalcValidLayers ( ) : void
DoLayerEntry ( Rect rect, string layerName, bool even, bool showVisible, bool showLock, bool visible, bool locked, bool &visibleChanged, bool &lockedChanged ) : void
DoOneLayer ( Rect rect, int index, bool &even ) : void
DoOneSortingLayer ( Rect rect, int index, bool &even ) : void
DoSpecialLayer ( Rect rect, bool all, bool &even ) : void
Draw ( float listElementWidth ) : void
DrawHeader ( Rect &rect, string text, bool &even ) : void
DrawListBackground ( Rect rect, bool even ) : void
DrawSeparator ( Rect &rect, bool even ) : void
Init ( Rect buttonRect ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnGUI ( ) : void
RepaintAllSceneViews ( ) : void
ShowAtPosition ( Rect buttonRect ) : bool