프로퍼티 | 타입 | 설명 | |
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dragObject |
메소드 | 설명 | |
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GetRenderableBoundsRecurse ( |
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GetRenderableCenterRecurse ( |
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HasPreviewGUI ( ) : bool | ||
HasRenderableParts ( |
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OnDestroy ( ) : void | ||
OnEnable ( ) : void | ||
OnInspectorGUI ( ) : void | ||
OnPreviewGUI ( |
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OnPreviewSettings ( ) : void | ||
OnSceneDrag ( |
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ReloadPreviewInstances ( ) : void | ||
RenderStaticPreview ( string assetPath, Object subAssets, int width, int height ) : |
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SetEnabledRecursive ( |
메소드 | 설명 | |
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OnHeaderGUI ( ) : void |
메소드 | 설명 | |
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CalculatePrefabStatus ( ) : void | ||
CreatePreviewInstances ( ) : void | ||
DestroyPreviewInstances ( ) : void | ||
DoLayerField ( |
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DoPrefabButtons ( PrefabType prefabType, |
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DoRenderPreview ( ) : void | ||
DoStaticFlagsDropDown ( |
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DoStaticToggleField ( |
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DoTagsField ( |
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DrawInspector ( ) : bool | ||
GetObjectListFromHierarchy ( List | ||
GetObjects ( bool includeChildren ) : Object[] | ||
GetRenderableCenterRecurse ( Vector3 ¢er, |
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HasStaticPreview ( ) : bool | ||
InitPreview ( ) : void | ||
OnDisable ( ) : void | ||
RegisterNewComponents ( List | ||
SetLayer ( int layer, bool includeChildren ) : void | ||
ShowMixedStaticEditorFlags ( StaticEditorFlags mask ) : bool |
public static GetRenderableBoundsRecurse ( |
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bounds | ||
go | ||
리턴 | void |
public static GetRenderableCenterRecurse ( |
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go | ||
minDepth | int | |
maxDepth | int | |
리턴 | Vector3 |
public static HasRenderableParts ( |
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go | ||
리턴 | bool |
public OnPreviewGUI ( |
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r | ||
background | ||
리턴 | void |
public RenderStaticPreview ( string assetPath, Object subAssets, int width, int height ) : |
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assetPath | string | |
subAssets | Object | |
width | int | |
height | int | |
리턴 |
public static SetEnabledRecursive ( |
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go | ||
enabled | bool | |
리턴 | void |