C# 클래스 UnityEditor.EventManipulationHandler

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 메소드들

메소드 설명
Draw ( Rect window ) : void
EventLineContextMenuAdd ( object obj ) : void
EventLineContextMenuDelete ( object obj ) : void
EventManipulationHandler ( TimeArea timeArea ) : System
HandleEventManipulation ( Rect rect, AnimationEvent &events, AnimationClipInfoProperties clipInfo ) : bool
SelectEvent ( AnimationEvent events, int index, AnimationClipInfoProperties clipInfo ) : void
UpdateEvent ( AnimationClipInfoProperties info ) : void

비공개 메소드들

메소드 설명
CheckRectsOnMouseMove ( Rect eventLineRect, AnimationEvent events, Rect hitRects ) : void
DeleteEvents ( AnimationEvent &eventList, bool deleteIndices ) : bool

메소드 상세

Draw() 공개 메소드

public Draw ( Rect window ) : void
window UnityEngine.Rect
리턴 void

EventLineContextMenuAdd() 공개 메소드

public EventLineContextMenuAdd ( object obj ) : void
obj object
리턴 void

EventLineContextMenuDelete() 공개 메소드

public EventLineContextMenuDelete ( object obj ) : void
obj object
리턴 void

EventManipulationHandler() 공개 메소드

public EventManipulationHandler ( TimeArea timeArea ) : System
timeArea TimeArea
리턴 System

HandleEventManipulation() 공개 메소드

public HandleEventManipulation ( Rect rect, AnimationEvent &events, AnimationClipInfoProperties clipInfo ) : bool
rect UnityEngine.Rect
events UnityEngine.AnimationEvent
clipInfo AnimationClipInfoProperties
리턴 bool

SelectEvent() 공개 메소드

public SelectEvent ( AnimationEvent events, int index, AnimationClipInfoProperties clipInfo ) : void
events UnityEngine.AnimationEvent
index int
clipInfo AnimationClipInfoProperties
리턴 void

UpdateEvent() 공개 메소드

public UpdateEvent ( AnimationClipInfoProperties info ) : void
info AnimationClipInfoProperties
리턴 void