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CompileCSharp ( string sources, string references, string defines, string outputFile ) : string[] | ||
CompressTexture ( |
Compress a texture.
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CopySerializedIfDifferent ( Object source, Object dest ) : void |
Copy all settings of a Unity Object to a second Object if they differ.
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CreateGameObjectWithHideFlags ( string name, HideFlags flags ) : |
Creates a game object with HideFlags and specified components.
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DisplayCustomMenu ( |
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DisplayCustomMenu ( |
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DisplayPopupMenu ( |
Displays a popup menu.
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FormatBytes ( int bytes ) : string |
Returns a text for a number of bytes.
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LoadWindowLayout ( string path ) : bool | ||
SaveFilePanelInProject ( string title, string defaultName, string extension, string message ) : string |
Displays the "save file" dialog in the Assets folder of the project and returns the selected path name.
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SaveFilePanelInProject ( string title, string defaultName, string extension, string message, string path ) : string | ||
UnloadUnusedAssetsImmediate ( ) : void |
Unloads assets that are not used.
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UnloadUnusedAssetsImmediate ( bool includeMonoReferencesAsRoots ) : void |
메소드 | 설명 | |
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BuildResourceFile ( Object selection, string pathName ) : bool | ||
ClearProgressBar ( ) : void | ||
CollectDeepHierarchy ( Object roots ) : Object[] | ||
CollectDependencies ( Object roots ) : Object[] | ||
CompressTexture ( |
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CompressTexture ( |
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CopySerialized ( Object source, Object dest ) : void | ||
CreateEmptyPrefab ( string path ) : Object | ||
DisplayCancelableProgressBar ( string title, string info, float progress ) : bool | ||
DisplayCustomMenu ( |
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DisplayCustomMenu ( |
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DisplayCustomMenu ( |
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DisplayCustomMenu ( |
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DisplayCustomMenuWithSeparators ( |
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DisplayCustomMenuWithSeparators ( |
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DisplayCustomMenuWithSeparators ( |
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DisplayCustomMenuWithSeparators ( |
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DisplayDialog ( string title, string message, string ok ) : bool | ||
DisplayDialog ( string title, string message, string ok, [ cancel ) : bool | ||
DisplayDialogComplex ( string title, string message, string ok, string cancel, string alt ) : int | ||
DisplayObjectContextMenu ( |
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DisplayProgressBar ( string title, string info, float progress ) : void | ||
ExtractOggFile ( Object obj, string path ) : bool | ||
FindAsset ( string path, |
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FindPrefabRoot ( |
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FocusProjectWindow ( ) : void | ||
ForceRebuildInspectors ( ) : void | ||
ForceReloadInspectors ( ) : void | ||
FormatBytes ( long bytes ) : string | ||
GetActiveNativePlatformSupportModuleName ( ) : string | ||
GetAssetPath ( Object asset ) : string | ||
GetDirtyIndex ( int instanceID ) : int | ||
GetInvalidFilenameChars ( ) : string | ||
GetObjectEnabled ( Object target ) : int | ||
GetPrefabParent ( Object source ) : Object | ||
GetPrefabType ( Object target ) : PrefabType | ||
INTERNAL_CALL_Internal_DisplayObjectContextMenu ( |
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INTERNAL_CALL_Internal_InstantiateRemoveAllNonAnimationComponentsSingle ( Object data, Vector3 &pos, |
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INTERNAL_CALL_Private_DisplayCustomMenu ( |
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INTERNAL_CALL_Private_DisplayPopupMenu ( |
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InitInstantiatedPreviewRecursive ( |
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InstanceIDToObject ( int instanceID ) : Object | ||
InstantiateForAnimatorPreview ( Object original ) : |
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InstantiatePrefab ( Object target ) : Object | ||
InstantiateRemoveAllNonAnimationComponents ( Object original, Vector3 position, |
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InternalCopySerializedIfDifferent ( Object source, Object dest ) : void | ||
Internal_CreateGameObjectWithHideFlags ( string name, HideFlags flags ) : |
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Internal_DisplayCustomMenu ( |
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Internal_DisplayObjectContextMenu ( |
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Internal_DisplayPopupMenu ( |
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Internal_InstantiateRemoveAllNonAnimationComponentsSingle ( Object data, Vector3 pos, |
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Internal_SaveFilePanelInProject ( string title, string defaultName, string extension, string message, string path ) : string | ||
Internal_UpdateAllMenus ( ) : void | ||
Internal_UpdateMenuTitleForLanguage ( SystemLanguage newloc ) : void | ||
InvokeDiffTool ( string leftTitle, string leftFile, string rightTitle, string rightFile, string ancestorTitle, string ancestorFile ) : string | ||
IsDirty ( int instanceID ) : bool | ||
IsPersistent ( Object target ) : bool | ||
LoadPlatformSupportModuleNativeDllInternal ( string target ) : void | ||
LoadPlatformSupportNativeLibrary ( string nativeLibrary ) : void | ||
NaturalCompare ( string a, string b ) : int | ||
NaturalCompareObjectNames ( Object a, Object b ) : int | ||
OpenFilePanel ( string title, string directory, string extension ) : string | ||
OpenFilePanelWithFilters ( string title, string directory, string filters ) : string | ||
OpenFolderPanel ( string title, string folder, string defaultName ) : string | ||
OpenWithDefaultApp ( string fileName ) : void | ||
Private_DisplayCustomMenu ( Rect screenPosition, string options, int enabled, int separator, int selected, SelectMenuItemFunction callback, object userData, bool showHotkey ) : void | ||
Private_DisplayPopupMenu ( Rect position, string menuItemPath, Object context, int contextUserData ) : void | ||
ReconnectToLastPrefab ( GameObject go ) : bool | ||
ReplacePrefab ( GameObject go, Object targetPrefab ) : GameObject | ||
ReplacePrefab ( GameObject go, Object targetPrefab, ReplacePrefabOptions options ) : GameObject | ||
ResetMouseDown ( ) : void | ||
ResetToPrefabState ( Object source ) : bool | ||
RevealInFinder ( string path ) : void | ||
SaveBuildPanel ( BuildTarget target, string title, string directory, string defaultName, string extension, bool &updateExistingBuild ) : string | ||
SaveFilePanel ( string title, string directory, string defaultName, string extension ) : string | ||
SaveFolderPanel ( string title, string folder, string defaultName ) : string | ||
SetCameraAnimateMaterials ( Camera camera, bool animate ) : void | ||
SetDirty ( Object target ) : void | ||
SetObjectEnabled ( Object target, bool enabled ) : void | ||
SetSelectedRenderState ( Renderer renderer, EditorSelectedRenderState renderState ) : void | ||
SetSelectedWireframeHidden ( Renderer renderer, bool enabled ) : void | ||
UnloadUnusedAssets ( ) : void | ||
UnloadUnusedAssetsIgnoreManagedReferences ( ) : void | ||
UnloadUnusedAssetsImmediateInternal ( bool includeMonoReferencesAsRoots ) : void | ||
WSACreateTestCertificate ( string path, string publisher, string password, bool overwrite ) : bool | ||
WarnPrefab ( Object target, string title, string warning, string okButton ) : bool |
public static CompileCSharp ( string sources, string references, string defines, string outputFile ) : string[] | ||
sources | string | |
references | string | |
defines | string | |
outputFile | string | |
리턴 | string[] |
public static CompressTexture ( |
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texture | ||
format | TextureFormat | |
quality | TextureCompressionQuality | |
리턴 | void |
public static CopySerializedIfDifferent ( Object source, Object dest ) : void | ||
source | Object | |
dest | Object | |
리턴 | void |
public static CreateGameObjectWithHideFlags ( string name, HideFlags flags ) : |
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name | string | |
flags | HideFlags | |
리턴 |
public static DisplayCustomMenu ( |
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position | ||
options | ||
selected | int | |
callback | SelectMenuItemFunction | |
userData | object | |
리턴 | void |
public static DisplayCustomMenu ( |
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position | ||
options | ||
selected | int | |
callback | SelectMenuItemFunction | |
userData | object | |
showHotkey | bool | |
리턴 | void |
public static DisplayPopupMenu ( |
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position | ||
menuItemPath | string | |
command | ||
리턴 | void |
public static LoadWindowLayout ( string path ) : bool | ||
path | string | |
리턴 | bool |
public static SaveFilePanelInProject ( string title, string defaultName, string extension, string message ) : string | ||
title | string | |
defaultName | string | |
extension | string | |
message | string | |
리턴 | string |
public static SaveFilePanelInProject ( string title, string defaultName, string extension, string message, string path ) : string | ||
title | string | |
defaultName | string | |
extension | string | |
message | string | |
path | string | |
리턴 | string |
public static UnloadUnusedAssetsImmediate ( ) : void | ||
리턴 | void |
public static UnloadUnusedAssetsImmediate ( bool includeMonoReferencesAsRoots ) : void | ||
includeMonoReferencesAsRoots | bool | |
리턴 | void |