C# 클래스 UnityEditor.WebGL.WebGlSettingsExtension

상속: UnityEditor.Modules.DefaultPlayerSettingsEditorExtension
파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled

공개 메소드들

메소드 설명
CanShowUnitySplashScreen ( ) : bool
HasPublishSection ( ) : bool
HasResolutionSection ( ) : bool
OnEnable ( PlayerSettingsEditor settingsEditor ) : void
PublishSectionGUI ( float h, float kLabelFloatMinW, float kLabelFloatMaxW ) : void
ResolutionSectionGUI ( float h, float midWidth, float maxWidth ) : void

메소드 상세

CanShowUnitySplashScreen() 공개 메소드

public CanShowUnitySplashScreen ( ) : bool
리턴 bool

HasPublishSection() 공개 메소드

public HasPublishSection ( ) : bool
리턴 bool

HasResolutionSection() 공개 메소드

public HasResolutionSection ( ) : bool
리턴 bool

OnEnable() 공개 메소드

public OnEnable ( PlayerSettingsEditor settingsEditor ) : void
settingsEditor PlayerSettingsEditor
리턴 void

PublishSectionGUI() 공개 메소드

public PublishSectionGUI ( float h, float kLabelFloatMinW, float kLabelFloatMaxW ) : void
h float
kLabelFloatMinW float
kLabelFloatMaxW float
리턴 void

ResolutionSectionGUI() 공개 메소드

public ResolutionSectionGUI ( float h, float midWidth, float maxWidth ) : void
h float
midWidth float
maxWidth float
리턴 void