C# 클래스 UnityEditor.Audio.AudioMixerSnapshotController

상속: UnityEngine.Audio.AudioMixerSnapshot
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공개 메소드들

메소드 설명
AudioMixerSnapshotController ( AudioMixer owner ) : System
ClearTransitionTypeOverride ( GUID guid ) : void
GetTransitionTypeOverride ( GUID guid, ParameterTransitionType &type ) : bool
GetValue ( GUID guid, float &value ) : bool
SetTransitionTypeOverride ( GUID guid, ParameterTransitionType type ) : void
SetValue ( GUID guid, float value ) : void

비공개 메소드들

메소드 설명
INTERNAL_CALL_ClearTransitionTypeOverride ( AudioMixerSnapshotController self, GUID guid ) : void
INTERNAL_CALL_GetTransitionTypeOverride ( AudioMixerSnapshotController self, GUID guid, ParameterTransitionType &type ) : bool
INTERNAL_CALL_GetValue ( AudioMixerSnapshotController self, GUID guid, float &value ) : bool
INTERNAL_CALL_SetTransitionTypeOverride ( AudioMixerSnapshotController self, GUID guid, ParameterTransitionType type ) : void
INTERNAL_CALL_SetValue ( AudioMixerSnapshotController self, GUID guid, float value ) : void
Internal_CreateAudioMixerSnapshotController ( AudioMixerSnapshotController mono, AudioMixer owner ) : void

메소드 상세

AudioMixerSnapshotController() 공개 메소드

public AudioMixerSnapshotController ( AudioMixer owner ) : System
owner UnityEngine.Audio.AudioMixer
리턴 System

ClearTransitionTypeOverride() 공개 메소드

public ClearTransitionTypeOverride ( GUID guid ) : void
guid UnityEditor.GUID
리턴 void

GetTransitionTypeOverride() 공개 메소드

public GetTransitionTypeOverride ( GUID guid, ParameterTransitionType &type ) : bool
guid UnityEditor.GUID
type ParameterTransitionType
리턴 bool

GetValue() 공개 메소드

public GetValue ( GUID guid, float &value ) : bool
guid UnityEditor.GUID
value float
리턴 bool

SetTransitionTypeOverride() 공개 메소드

public SetTransitionTypeOverride ( GUID guid, ParameterTransitionType type ) : void
guid UnityEditor.GUID
type ParameterTransitionType
리턴 void

SetValue() 공개 메소드

public SetValue ( GUID guid, float value ) : void
guid UnityEditor.GUID
value float
리턴 void