C# Class UnityEditor.Audio.AudioMixerSnapshotController

Inheritance: UnityEngine.Audio.AudioMixerSnapshot
Afficher le fichier Open project: randomize/VimConfig Class Usage Examples

Méthodes publiques

Méthode Description
AudioMixerSnapshotController ( AudioMixer owner ) : System
ClearTransitionTypeOverride ( GUID guid ) : void
GetTransitionTypeOverride ( GUID guid, ParameterTransitionType &type ) : bool
GetValue ( GUID guid, float &value ) : bool
SetTransitionTypeOverride ( GUID guid, ParameterTransitionType type ) : void
SetValue ( GUID guid, float value ) : void

Private Methods

Méthode Description
INTERNAL_CALL_ClearTransitionTypeOverride ( AudioMixerSnapshotController self, GUID guid ) : void
INTERNAL_CALL_GetTransitionTypeOverride ( AudioMixerSnapshotController self, GUID guid, ParameterTransitionType &type ) : bool
INTERNAL_CALL_GetValue ( AudioMixerSnapshotController self, GUID guid, float &value ) : bool
INTERNAL_CALL_SetTransitionTypeOverride ( AudioMixerSnapshotController self, GUID guid, ParameterTransitionType type ) : void
INTERNAL_CALL_SetValue ( AudioMixerSnapshotController self, GUID guid, float value ) : void
Internal_CreateAudioMixerSnapshotController ( AudioMixerSnapshotController mono, AudioMixer owner ) : void

Method Details

AudioMixerSnapshotController() public méthode

public AudioMixerSnapshotController ( AudioMixer owner ) : System
owner UnityEngine.Audio.AudioMixer
Résultat System

ClearTransitionTypeOverride() public méthode

public ClearTransitionTypeOverride ( GUID guid ) : void
guid UnityEditor.GUID
Résultat void

GetTransitionTypeOverride() public méthode

public GetTransitionTypeOverride ( GUID guid, ParameterTransitionType &type ) : bool
guid UnityEditor.GUID
type ParameterTransitionType
Résultat bool

GetValue() public méthode

public GetValue ( GUID guid, float &value ) : bool
guid UnityEditor.GUID
value float
Résultat bool

SetTransitionTypeOverride() public méthode

public SetTransitionTypeOverride ( GUID guid, ParameterTransitionType type ) : void
guid UnityEditor.GUID
type ParameterTransitionType
Résultat void

SetValue() public méthode

public SetValue ( GUID guid, float value ) : void
guid UnityEditor.GUID
value float
Résultat void