C# 클래스 Unity.UIWidgets.material._NoInputBorder

상속: Unity.UIWidgets.material.InputBorder
파일 보기 프로젝트 열기: skalenetwork/skale-demo

공개 메소드들

메소드 설명
_NoInputBorder ( ) : System.Runtime.CompilerServices
copyWith ( BorderSide borderSide ) : Unity.UIWidgets.material.InputBorder
getInnerPath ( Unity.UIWidgets.ui.Rect rect ) : Path
getOuterPath ( Unity.UIWidgets.ui.Rect rect ) : Path
paint ( Unity.UIWidgets.ui.Canvas canvas, Unity.UIWidgets.ui.Rect rect, float gapStart, float gapExtent = 0.0f, float gapPercentage = 0.0f ) : void
scale ( float t ) : ShapeBorder

메소드 상세

_NoInputBorder() 공개 메소드

public _NoInputBorder ( ) : System.Runtime.CompilerServices
리턴 System.Runtime.CompilerServices

copyWith() 공개 메소드

public copyWith ( BorderSide borderSide ) : Unity.UIWidgets.material.InputBorder
borderSide BorderSide
리턴 Unity.UIWidgets.material.InputBorder

getInnerPath() 공개 메소드

public getInnerPath ( Unity.UIWidgets.ui.Rect rect ) : Path
rect Unity.UIWidgets.ui.Rect
리턴 Path

getOuterPath() 공개 메소드

public getOuterPath ( Unity.UIWidgets.ui.Rect rect ) : Path
rect Unity.UIWidgets.ui.Rect
리턴 Path

paint() 공개 메소드

public paint ( Unity.UIWidgets.ui.Canvas canvas, Unity.UIWidgets.ui.Rect rect, float gapStart, float gapExtent = 0.0f, float gapPercentage = 0.0f ) : void
canvas Unity.UIWidgets.ui.Canvas
rect Unity.UIWidgets.ui.Rect
gapStart float
gapExtent float
gapPercentage float
리턴 void

scale() 공개 메소드

public scale ( float t ) : ShapeBorder
t float
리턴 ShapeBorder