메소드 | 설명 | |
---|---|---|
AddMenuEntry ( |
||
Draw ( |
Draws the menu.
|
|
HandleInput ( ) : void | ||
HandleInput ( |
||
LoadContent ( ) : void | ||
MenuScreen ( string menuTitle ) : System | ||
Reload ( ) : void | ||
UnloadContent ( ) : void | ||
Update ( |
메소드 | 설명 | |
---|---|---|
OnCancel ( ) : void |
Handler for when the user has cancelled the menu.
|
|
OnCancel ( object sender, |
Helper overload makes it easy to use OnCancel as a MenuEntry event handler.
|
|
OnSelectEntry ( int entryIndex ) : void |
Handler for when the user has chosen a menu entry.
|
public AddMenuEntry ( |
||
menuEntry | ||
리턴 | void |
public Draw ( |
||
gameTime | ||
리턴 | void |
public HandleInput ( |
||
input | ||
리턴 | void |
protected OnCancel ( object sender, |
||
sender | object | |
e | ||
리턴 | void |
public Update ( |
||
gameTime | ||
리턴 | void |