C# 클래스 TugOfBaby.GameMenu

파일 보기 프로젝트 열기: martinvium/ngj2012 1 사용 예제들

공개 메소드들

메소드 설명
Draw ( SpriteBatch batch ) : void
GameMenu ( Microsoft.Xna.Framework.Content.ContentManager content, GameInstance gameInstance, GameObject devil, GameObject angel ) : System
Update ( GamePadState padState, KeyboardState keyState, GameTime gameTime ) : void

비공개 메소드들

메소드 설명
ExecuteSelection ( ) : void
UpdateSelectionImage ( bool up ) : void

메소드 상세

Draw() 공개 메소드

public Draw ( SpriteBatch batch ) : void
batch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

GameMenu() 공개 메소드

public GameMenu ( Microsoft.Xna.Framework.Content.ContentManager content, GameInstance gameInstance, GameObject devil, GameObject angel ) : System
content Microsoft.Xna.Framework.Content.ContentManager
gameInstance GameInstance
devil GameObject
angel GameObject
리턴 System

Update() 공개 메소드

public Update ( GamePadState padState, KeyboardState keyState, GameTime gameTime ) : void
padState Microsoft.Xna.Framework.Input.GamePadState
keyState Microsoft.Xna.Framework.Input.KeyboardState
gameTime Microsoft.Xna.Framework.GameTime
리턴 void