C# Class TugOfBaby.GameMenu

Afficher le fichier Open project: martinvium/ngj2012 Class Usage Examples

Méthodes publiques

Méthode Description
Draw ( SpriteBatch batch ) : void
GameMenu ( Microsoft.Xna.Framework.Content.ContentManager content, GameInstance gameInstance, GameObject devil, GameObject angel ) : System
Update ( GamePadState padState, KeyboardState keyState, GameTime gameTime ) : void

Private Methods

Méthode Description
ExecuteSelection ( ) : void
UpdateSelectionImage ( bool up ) : void

Method Details

Draw() public méthode

public Draw ( SpriteBatch batch ) : void
batch Microsoft.Xna.Framework.Graphics.SpriteBatch
Résultat void

GameMenu() public méthode

public GameMenu ( Microsoft.Xna.Framework.Content.ContentManager content, GameInstance gameInstance, GameObject devil, GameObject angel ) : System
content Microsoft.Xna.Framework.Content.ContentManager
gameInstance GameInstance
devil GameObject
angel GameObject
Résultat System

Update() public méthode

public Update ( GamePadState padState, KeyboardState keyState, GameTime gameTime ) : void
padState Microsoft.Xna.Framework.Input.GamePadState
keyState Microsoft.Xna.Framework.Input.KeyboardState
gameTime Microsoft.Xna.Framework.GameTime
Résultat void