C# 클래스 Transit.Framework.Texturing.TextureBlender.TextureComponent

상속: ComponentBase, ITextureBlenderComponent
파일 보기 프로젝트 열기: Katalyst6/CSL.TransitAddonMod

공개 메소드들

메소드 설명
Apply ( Point &offset, Texture2D canvas ) : void
TextureComponent ( Func textureProvider, byte alphaLevel = 255, Point position = null, bool positionRelativeFromPrevious = true, bool increaseXOffset = true, bool increaseYOffset = false ) : System

메소드 상세

Apply() 공개 메소드

public Apply ( Point &offset, Texture2D canvas ) : void
offset Point
canvas UnityEngine.Texture2D
리턴 void

TextureComponent() 공개 메소드

public TextureComponent ( Func textureProvider, byte alphaLevel = 255, Point position = null, bool positionRelativeFromPrevious = true, bool increaseXOffset = true, bool increaseYOffset = false ) : System
textureProvider Func
alphaLevel byte
position Point
positionRelativeFromPrevious bool
increaseXOffset bool
increaseYOffset bool
리턴 System