메소드 | 설명 | |
---|---|---|
FakeNavmeshAgent ( TestableGameObject obj ) : System | ||
Stop ( ) : void | ||
onPlacedOnNavmesh ( ) : void | ||
setDestination ( UnityEngine dest ) : void | ||
setSpeedMultiplier ( float multiplier ) : void |
public FakeNavmeshAgent ( TestableGameObject obj ) : System | ||
obj | TestableGameObject | |
리턴 | System |
public setSpeedMultiplier ( float multiplier ) : void | ||
multiplier | float | |
리턴 | void |