메소드 | 설명 | |
---|---|---|
OnCollisionEnter ( |
||
OnDestroy ( ) : void | ||
OnUpdate ( ) : void | ||
TestableComponent ( TestableGameObject obj ) : System | ||
Update ( ) : void |
public OnCollisionEnter ( |
||
collision | ||
리턴 | void |
public TestableComponent ( TestableGameObject obj ) : System | ||
obj | TestableGameObject | |
리턴 | System |