C# 클래스 TerrainDemo.CDLOD.TerrainRenderer

파일 보기 프로젝트 열기: willcraftia/TestXna 1 사용 예제들

공개 메소드들

메소드 설명
Draw ( GameTime gameTime, Selection selection ) : void
DrawPatchInstances ( EffectTechnique technique, int selectedNodeCount ) : void
InitializeMorphConsts ( IVisibleRanges visibleRanges ) : void
TerrainRenderer ( GraphicsDevice graphicsDevice, Microsoft.Xna.Framework.Content.ContentManager content, Settings settings ) : System

메소드 상세

Draw() 공개 메소드

public Draw ( GameTime gameTime, Selection selection ) : void
gameTime Microsoft.Xna.Framework.GameTime
selection Selection
리턴 void

DrawPatchInstances() 공개 메소드

public DrawPatchInstances ( EffectTechnique technique, int selectedNodeCount ) : void
technique Microsoft.Xna.Framework.Graphics.EffectTechnique
selectedNodeCount int
리턴 void

InitializeMorphConsts() 공개 메소드

public InitializeMorphConsts ( IVisibleRanges visibleRanges ) : void
visibleRanges IVisibleRanges
리턴 void

TerrainRenderer() 공개 메소드

public TerrainRenderer ( GraphicsDevice graphicsDevice, Microsoft.Xna.Framework.Content.ContentManager content, Settings settings ) : System
graphicsDevice GraphicsDevice
content Microsoft.Xna.Framework.Content.ContentManager
settings Settings
리턴 System