메소드 | 설명 | |
---|---|---|
Node ( int x, int y, int size, |
||
Select ( |
메소드 | 설명 | |
---|---|---|
GetBoundingBox ( Vector3 &terrainOffset, float patchScale, float heightScale, Microsoft.Xna.Framework.BoundingBox &boundingBox ) : void | ||
GetBoundingSphere ( Vector3 &terrainOffset, float patchScale, float heightScale, BoundingSphere &sphere ) : void | ||
PreSelect ( |
public Node ( int x, int y, int size, |
||
x | int | |
y | int | |
size | int | |
createDescription | ||
리턴 | System |
public Select ( |
||
selection | ||
parentCompletelyInFrustum | bool | |
ignoreVisibilityCheck | bool | |
리턴 | bool |