Method | Description | |
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Node ( int x, int y, int size, |
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Select ( |
Method | Description | |
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GetBoundingBox ( Vector3 &terrainOffset, float patchScale, float heightScale, Microsoft.Xna.Framework.BoundingBox &boundingBox ) : void | ||
GetBoundingSphere ( Vector3 &terrainOffset, float patchScale, float heightScale, BoundingSphere &sphere ) : void | ||
PreSelect ( |
public Node ( int x, int y, int size, |
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x | int | |
y | int | |
size | int | |
createDescription | ||
return | System |
public Select ( |
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selection | ||
parentCompletelyInFrustum | bool | |
ignoreVisibilityCheck | bool | |
return | bool |