메소드 | 설명 | |
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GamepadDevice ( LogicalPlayerIndex logicalPlayerIndex, PlayerIndex index ) : Microsoft.Xna.Framework | ||
Update ( Microsoft gameTime ) : void |
메소드 | 설명 | |
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MapButtonValue ( Microsoft.Xna.Framework.Input previousXnaButton, Microsoft.Xna.Framework.Input xnaButton, MappingButtons button ) : void |
public GamepadDevice ( LogicalPlayerIndex logicalPlayerIndex, PlayerIndex index ) : Microsoft.Xna.Framework | ||
logicalPlayerIndex | LogicalPlayerIndex | |
index | PlayerIndex | |
리턴 | Microsoft.Xna.Framework |