Méthode | Description | |
---|---|---|
GamepadDevice ( LogicalPlayerIndex logicalPlayerIndex, PlayerIndex index ) : Microsoft.Xna.Framework | ||
Update ( Microsoft gameTime ) : void |
Méthode | Description | |
---|---|---|
MapButtonValue ( Microsoft.Xna.Framework.Input previousXnaButton, Microsoft.Xna.Framework.Input xnaButton, MappingButtons button ) : void |
public GamepadDevice ( LogicalPlayerIndex logicalPlayerIndex, PlayerIndex index ) : Microsoft.Xna.Framework | ||
logicalPlayerIndex | LogicalPlayerIndex | |
index | PlayerIndex | |
Résultat | Microsoft.Xna.Framework |
public Update ( Microsoft gameTime ) : void | ||
gameTime | Microsoft | |
Résultat | void |