C# 클래스 Stetic.Editor.ActionMenuBar

상속: Gtk.MenuBar, IMenuItemContainer
파일 보기 프로젝트 열기: mono/stetic 1 사용 예제들

Private Properties

프로퍼티 타입 설명
AddCreateItemLabel void
AddItem void
AddSpacerItem void
FindMenuItem ActionMenuItem
HideSpacerItem void
InsertAction void
InsertActionAt void
LocateWidget ActionMenuItem
OnChildAdded void
OnChildRemoved void
OnEditingDone void
OnItemKeyPress void
OnNewItemPress void
Paste void
Refresh void

공개 메소드들

메소드 설명
ActionMenuBar ( ) : System
DropMenu ( ActionTreeNode node ) : void
FillMenu ( ActionTree actionTree ) : void
RestoreStatus ( object data ) : void
SaveStatus ( ) : object
Select ( ActionTreeNode node ) : void
ShowContextMenu ( Stetic.Editor.ActionItem aitem ) : void
Unselect ( ) : void

보호된 메소드들

메소드 설명
OnDragDrop ( Gdk context, int x, int y, uint time ) : bool
OnDragLeave ( Gdk context, uint time ) : void
OnDragMotion ( Gdk context, int x, int y, uint time ) : bool
OnExposeEvent ( Gdk ev ) : bool

비공개 메소드들

메소드 설명
AddCreateItemLabel ( ) : void
AddItem ( ActionMenuItem aitem, int pos ) : void
AddSpacerItem ( ) : void
FindMenuItem ( ActionTreeNode node ) : ActionMenuItem
HideSpacerItem ( ) : void
InsertAction ( int pos ) : void
InsertActionAt ( ActionMenuItem item, bool after, bool separator ) : void
LocateWidget ( int x, int y ) : ActionMenuItem
OnChildAdded ( object ob, ActionTreeNodeArgs args ) : void
OnChildRemoved ( object ob, ActionTreeNodeArgs args ) : void
OnEditingDone ( object ob, EventArgs args ) : void
OnItemKeyPress ( object s, Gtk args ) : void
OnNewItemPress ( object ob, Gtk args ) : void
Paste ( ActionMenuItem item ) : void
Refresh ( ) : void

메소드 상세

ActionMenuBar() 공개 메소드

public ActionMenuBar ( ) : System
리턴 System

DropMenu() 공개 메소드

public DropMenu ( ActionTreeNode node ) : void
node Stetic.Wrapper.ActionTreeNode
리턴 void

FillMenu() 공개 메소드

public FillMenu ( ActionTree actionTree ) : void
actionTree Stetic.Wrapper.ActionTree
리턴 void

OnDragDrop() 보호된 메소드

protected OnDragDrop ( Gdk context, int x, int y, uint time ) : bool
context Gdk
x int
y int
time uint
리턴 bool

OnDragLeave() 보호된 메소드

protected OnDragLeave ( Gdk context, uint time ) : void
context Gdk
time uint
리턴 void

OnDragMotion() 보호된 메소드

protected OnDragMotion ( Gdk context, int x, int y, uint time ) : bool
context Gdk
x int
y int
time uint
리턴 bool

OnExposeEvent() 보호된 메소드

protected OnExposeEvent ( Gdk ev ) : bool
ev Gdk
리턴 bool

RestoreStatus() 공개 메소드

public RestoreStatus ( object data ) : void
data object
리턴 void

SaveStatus() 공개 메소드

public SaveStatus ( ) : object
리턴 object

Select() 공개 메소드

public Select ( ActionTreeNode node ) : void
node Stetic.Wrapper.ActionTreeNode
리턴 void

ShowContextMenu() 공개 메소드

public ShowContextMenu ( Stetic.Editor.ActionItem aitem ) : void
aitem Stetic.Editor.ActionItem
리턴 void

Unselect() 공개 메소드

public Unselect ( ) : void
리턴 void