C# 클래스 StarWarrior.Systems.PlayerShipControlSystem

상속: TagSystem
파일 보기 프로젝트 열기: thelinuxlich/starwarrior_CSharp

공개 메소드들

메소드 설명
LoadContent ( ) : void

Override to implement code that gets executed when systems are initialized.

PlayerShipControlSystem ( ) : System

Initializes a new instance of the PlayerShipControlSystem class.

Process ( Entity entity ) : void

Processes the specified entity.

비공개 메소드들

메소드 설명
AddMissile ( TransformComponent transformComponent, float angle = 90.0f, float offsetX = 0.0f ) : void

Adds the missile.

메소드 상세

LoadContent() 공개 메소드

Override to implement code that gets executed when systems are initialized.
public LoadContent ( ) : void
리턴 void

PlayerShipControlSystem() 공개 메소드

Initializes a new instance of the PlayerShipControlSystem class.
public PlayerShipControlSystem ( ) : System
리턴 System

Process() 공개 메소드

Processes the specified entity.
public Process ( Entity entity ) : void
entity Entity The entity.
리턴 void