Method | Description | |
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LoadContent ( ) : void |
Override to implement code that gets executed when systems are initialized.
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PlayerShipControlSystem ( ) : System |
Initializes a new instance of the PlayerShipControlSystem class.
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Process ( Entity entity ) : void |
Processes the specified entity.
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Method | Description | |
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AddMissile ( |
Adds the missile.
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public Process ( Entity entity ) : void | ||
entity | Entity | The entity. |
return | void |