C# 클래스 Spine.Unity.Editor.SpineEditorUtilities.AtlasRequirementLoader

상속: AttachmentLoader
파일 보기 프로젝트 열기: EsotericSoftware/spine-runtimes

공개 메소드들

메소드 설명
AtlasRequirementLoader ( List requirementList ) : UnityEngine
NewBoundingBoxAttachment ( Spine.Skin skin, string name ) : BoundingBoxAttachment
NewMeshAttachment ( Spine.Skin skin, string name, string path ) : MeshAttachment
NewPathAttachment ( Spine.Skin skin, string name ) : PathAttachment
NewRegionAttachment ( Spine.Skin skin, string name, string path ) : RegionAttachment

메소드 상세

AtlasRequirementLoader() 공개 메소드

public AtlasRequirementLoader ( List requirementList ) : UnityEngine
requirementList List
리턴 UnityEngine

NewBoundingBoxAttachment() 공개 메소드

public NewBoundingBoxAttachment ( Spine.Skin skin, string name ) : BoundingBoxAttachment
skin Spine.Skin
name string
리턴 Spine.BoundingBoxAttachment

NewMeshAttachment() 공개 메소드

public NewMeshAttachment ( Spine.Skin skin, string name, string path ) : MeshAttachment
skin Spine.Skin
name string
path string
리턴 Spine.MeshAttachment

NewPathAttachment() 공개 메소드

public NewPathAttachment ( Spine.Skin skin, string name ) : PathAttachment
skin Spine.Skin
name string
리턴 Spine.PathAttachment

NewRegionAttachment() 공개 메소드

public NewRegionAttachment ( Spine.Skin skin, string name, string path ) : RegionAttachment
skin Spine.Skin
name string
path string
리턴 Spine.RegionAttachment