Méthode | Description | |
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AtlasRequirementLoader ( List |
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NewBoundingBoxAttachment ( Spine.Skin skin, string name ) : |
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NewMeshAttachment ( Spine.Skin skin, string name, string path ) : |
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NewPathAttachment ( Spine.Skin skin, string name ) : |
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NewRegionAttachment ( Spine.Skin skin, string name, string path ) : |
public AtlasRequirementLoader ( List |
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requirementList | List |
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Résultat | UnityEngine |
public NewBoundingBoxAttachment ( Spine.Skin skin, string name ) : |
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skin | Spine.Skin | |
name | string | |
Résultat |
public NewMeshAttachment ( Spine.Skin skin, string name, string path ) : |
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skin | Spine.Skin | |
name | string | |
path | string | |
Résultat |
public NewPathAttachment ( Spine.Skin skin, string name ) : |
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skin | Spine.Skin | |
name | string | |
Résultat |
public NewRegionAttachment ( Spine.Skin skin, string name, string path ) : |
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skin | Spine.Skin | |
name | string | |
path | string | |
Résultat |