C# 클래스 Sphere_Editor.EditorComponents.ZoneControl

상속: System.Windows.Forms.UserControl
파일 보기 프로젝트 열기: Radnen/spherestudio

공개 메소드들

메소드 설명
DrawZone ( Graphics g ) : void
ZoneControl ( ) : System
ZoneControl ( BinaryReader stream ) : System
ZoneControl ( int x, int y, int width, int height, int layer_num ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
DestroyZoneItem_Click ( object sender, EventArgs e ) : void
EditZoneItem_Click ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

Save ( BinaryWriter binwrite ) : void
Set ( ) : void
Zone_MouseDown ( object sender, MouseEventArgs e ) : void
Zone_MouseMove ( object sender, MouseEventArgs e ) : void
Zone_MouseUp ( object sender, MouseEventArgs e ) : void
Zone_Paint ( object sender, PaintEventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

DrawZone() 공개 메소드

public DrawZone ( Graphics g ) : void
g System.Drawing.Graphics
리턴 void

ZoneControl() 공개 메소드

public ZoneControl ( ) : System
리턴 System

ZoneControl() 공개 메소드

public ZoneControl ( BinaryReader stream ) : System
stream System.IO.BinaryReader
리턴 System

ZoneControl() 공개 메소드

public ZoneControl ( int x, int y, int width, int height, int layer_num ) : System
x int
y int
width int
height int
layer_num int
리턴 System