Méthode | Description | |
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DrawZone ( |
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ZoneControl ( ) : System | ||
ZoneControl ( |
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ZoneControl ( int x, int y, int width, int height, int layer_num ) : System |
Méthode | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Méthode | Description | |
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DestroyZoneItem_Click ( object sender, |
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EditZoneItem_Click ( object sender, |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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Save ( |
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Set ( ) : void | ||
Zone_MouseDown ( object sender, MouseEventArgs e ) : void | ||
Zone_MouseMove ( object sender, MouseEventArgs e ) : void | ||
Zone_MouseUp ( object sender, MouseEventArgs e ) : void | ||
Zone_Paint ( object sender, PaintEventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |
public DrawZone ( |
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g | ||
Résultat | void |
public ZoneControl ( |
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stream | ||
Résultat | System |
public ZoneControl ( int x, int y, int width, int height, int layer_num ) : System | ||
x | int | |
y | int | |
width | int | |
height | int | |
layer_num | int | |
Résultat | System |