메소드 | 설명 | |
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InputManager ( |
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IsKeyDown ( |
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IsKeyDown ( Keys key ) : bool | ||
KeyPressed ( |
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KeyPressed ( Keys key ) : bool | ||
KeyReleased ( |
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KeyReleased ( Keys key ) : bool | ||
Reset ( ) : void | ||
SetDefaultControls ( ) : void | ||
Update ( |
public Update ( |
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gametime | ||
리턴 | void |