Méthode | Description | |
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InputManager ( |
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IsKeyDown ( |
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IsKeyDown ( Keys key ) : bool | ||
KeyPressed ( |
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KeyPressed ( Keys key ) : bool | ||
KeyReleased ( |
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KeyReleased ( Keys key ) : bool | ||
Reset ( ) : void | ||
SetDefaultControls ( ) : void | ||
Update ( |
public IsKeyDown ( |
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control | ||
Résultat | bool |
public KeyPressed ( |
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control | ||
Résultat | bool |
public KeyReleased ( |
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control | ||
Résultat | bool |
public Update ( |
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gametime | ||
Résultat | void |