C# 클래스 SoloVayne.Skills.Tumble.TumbleHelper

파일 보기 프로젝트 열기: DZ191/LeagueSharp 1 사용 예제들

공개 메소드들

메소드 설명
GetAvgDistance ( Vector3 from ) : float

Gets the average distance of a specified position to the enemies.

GetClosestEnemy ( Vector3 from ) : Obj_AI_Hero

Gets the closest enemy.

GetCompleteRotatedQPositions ( ) : List

Gets the rotated q positions.

GetEnemyPoints ( bool dynamic = true ) : List

Gets the enemy points.

GetQBurstModePosition ( ) : Vector3?

Gets the Q burst mode position.

GetRotatedQPositions ( ) : List

Gets the rotated q positions.

GetWallQPositions ( float Range ) : Vector3[]

Gets the wall Q positions.

IsSafeEx ( Vector3 position ) : bool

Determines whether the specified position is Safe using AA ranges logic.

메소드 상세

GetAvgDistance() 공개 정적인 메소드

Gets the average distance of a specified position to the enemies.
public static GetAvgDistance ( Vector3 from ) : float
from Vector3 From.
리턴 float

GetClosestEnemy() 공개 정적인 메소드

Gets the closest enemy.
public static GetClosestEnemy ( Vector3 from ) : Obj_AI_Hero
from Vector3 From.
리턴 Obj_AI_Hero

GetCompleteRotatedQPositions() 공개 정적인 메소드

Gets the rotated q positions.
public static GetCompleteRotatedQPositions ( ) : List
리턴 List

GetEnemyPoints() 공개 정적인 메소드

Gets the enemy points.
public static GetEnemyPoints ( bool dynamic = true ) : List
dynamic bool if set to true [dynamic].
리턴 List

GetQBurstModePosition() 공개 정적인 메소드

Gets the Q burst mode position.
public static GetQBurstModePosition ( ) : Vector3?
리턴 Vector3?

GetRotatedQPositions() 공개 정적인 메소드

Gets the rotated q positions.
public static GetRotatedQPositions ( ) : List
리턴 List

GetWallQPositions() 공개 정적인 메소드

Gets the wall Q positions.
public static GetWallQPositions ( float Range ) : Vector3[]
Range float The range.
리턴 Vector3[]

IsSafeEx() 공개 정적인 메소드

Determines whether the specified position is Safe using AA ranges logic.
public static IsSafeEx ( Vector3 position ) : bool
position Vector3 The position.
리턴 bool