C# Class SoloVayne.Skills.Tumble.TumbleHelper

Show file Open project: DZ191/LeagueSharp Class Usage Examples

Public Methods

Method Description
GetAvgDistance ( Vector3 from ) : float

Gets the average distance of a specified position to the enemies.

GetClosestEnemy ( Vector3 from ) : Obj_AI_Hero

Gets the closest enemy.

GetCompleteRotatedQPositions ( ) : List

Gets the rotated q positions.

GetEnemyPoints ( bool dynamic = true ) : List

Gets the enemy points.

GetQBurstModePosition ( ) : Vector3?

Gets the Q burst mode position.

GetRotatedQPositions ( ) : List

Gets the rotated q positions.

GetWallQPositions ( float Range ) : Vector3[]

Gets the wall Q positions.

IsSafeEx ( Vector3 position ) : bool

Determines whether the specified position is Safe using AA ranges logic.

Method Details

GetAvgDistance() public static method

Gets the average distance of a specified position to the enemies.
public static GetAvgDistance ( Vector3 from ) : float
from Vector3 From.
return float

GetClosestEnemy() public static method

Gets the closest enemy.
public static GetClosestEnemy ( Vector3 from ) : Obj_AI_Hero
from Vector3 From.
return Obj_AI_Hero

GetCompleteRotatedQPositions() public static method

Gets the rotated q positions.
public static GetCompleteRotatedQPositions ( ) : List
return List

GetEnemyPoints() public static method

Gets the enemy points.
public static GetEnemyPoints ( bool dynamic = true ) : List
dynamic bool if set to true [dynamic].
return List

GetQBurstModePosition() public static method

Gets the Q burst mode position.
public static GetQBurstModePosition ( ) : Vector3?
return Vector3?

GetRotatedQPositions() public static method

Gets the rotated q positions.
public static GetRotatedQPositions ( ) : List
return List

GetWallQPositions() public static method

Gets the wall Q positions.
public static GetWallQPositions ( float Range ) : Vector3[]
Range float The range.
return Vector3[]

IsSafeEx() public static method

Determines whether the specified position is Safe using AA ranges logic.
public static IsSafeEx ( Vector3 position ) : bool
position Vector3 The position.
return bool