메소드 | 설명 | |
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Deactivate ( ) : void | ||
Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
LoadCharacterGameSounds ( Microsoft.Xna.Framework.Content.ContentManager content, |
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LoadGameSounds ( Microsoft.Xna.Framework.Content.ContentManager content, |
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LoadSelectionMenuSounds ( Microsoft.Xna.Framework.Content.ContentManager content, |
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OnNext ( GameStateManager value ) : void | ||
PlaySound ( string id ) : void | ||
SetBacgroundMusic ( Microsoft.Xna.Framework.Content.ContentManager content, string source, float volume ) : void | ||
SoundController ( |
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Unload ( ) : void | ||
Unload ( List |
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Update ( |
메소드 | 설명 | |
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getSound ( Microsoft.Xna.Framework.Content.ContentManager content, string source ) : |
public Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
리턴 | void |
public LoadCharacterGameSounds ( Microsoft.Xna.Framework.Content.ContentManager content, |
||
content | Microsoft.Xna.Framework.Content.ContentManager | |
character | ||
리턴 | void |
public LoadGameSounds ( Microsoft.Xna.Framework.Content.ContentManager content, |
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content | Microsoft.Xna.Framework.Content.ContentManager | |
controller | ||
background | string | |
리턴 | void |
public LoadSelectionMenuSounds ( Microsoft.Xna.Framework.Content.ContentManager content, |
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content | Microsoft.Xna.Framework.Content.ContentManager | |
controller | ||
characters | List |
|
리턴 | void |
public SetBacgroundMusic ( Microsoft.Xna.Framework.Content.ContentManager content, string source, float volume ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
source | string | |
volume | float | |
리턴 | void |
public SoundController ( |
||
screen | ||
리턴 | System |
public Update ( |
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gameTime | ||
리턴 | void |