C# 클래스 SmartboyDevelopments.Haxxit.MonoGame.GameStates.MapSpawnGameState

상속: HaxxitGameState
파일 보기 프로젝트 열기: smartboyathome/Haxxit 1 사용 예제들

보호된 프로퍼티들

프로퍼티 타입 설명
display_map_state MapDisplayGameState
finished_button DrawableRectangle
spawns DrawableRectangle>.Dictionary

공개 메소드들

메소드 설명
Draw ( SpriteBatch sprite_batch ) : void
Init ( ) : void
LoadContent ( GraphicsDevice graphics, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Content.ContentManager content ) : void
MapSpawnGameState ( ) : System
MapSpawnGameState ( MapDisplayGameState background_state ) : System
MapSpawnGameState ( SmartboyDevelopments.Haxxit map ) : System
NewMediator ( SimplePubSub mediator ) : void
OnButtonInside ( DrawableRectangle rectangle ) : void
OnButtonOutside ( DrawableRectangle rectangle ) : void
OnFinishedClick ( DrawableRectangle rectangle ) : void
OnLeaveMapClick ( DrawableRectangle rectangle ) : void
OnSpawnClick ( DrawableRectangle rectangle ) : void
SubscribeAll ( ) : void
Update ( ) : void

메소드 상세

Draw() 공개 메소드

public Draw ( SpriteBatch sprite_batch ) : void
sprite_batch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

Init() 공개 메소드

public Init ( ) : void
리턴 void

LoadContent() 공개 메소드

public LoadContent ( GraphicsDevice graphics, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Content.ContentManager content ) : void
graphics GraphicsDevice
sprite_batch Microsoft.Xna.Framework.Graphics.SpriteBatch
content Microsoft.Xna.Framework.Content.ContentManager
리턴 void

MapSpawnGameState() 공개 메소드

public MapSpawnGameState ( ) : System
리턴 System

MapSpawnGameState() 공개 메소드

public MapSpawnGameState ( MapDisplayGameState background_state ) : System
background_state MapDisplayGameState
리턴 System

MapSpawnGameState() 공개 메소드

public MapSpawnGameState ( SmartboyDevelopments.Haxxit map ) : System
map SmartboyDevelopments.Haxxit
리턴 System

NewMediator() 공개 메소드

public NewMediator ( SimplePubSub mediator ) : void
mediator SimplePubSub
리턴 void

OnButtonInside() 공개 메소드

public OnButtonInside ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
리턴 void

OnButtonOutside() 공개 메소드

public OnButtonOutside ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
리턴 void

OnFinishedClick() 공개 메소드

public OnFinishedClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
리턴 void

OnLeaveMapClick() 공개 메소드

public OnLeaveMapClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
리턴 void

OnSpawnClick() 공개 메소드

public OnSpawnClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
리턴 void

SubscribeAll() 공개 메소드

public SubscribeAll ( ) : void
리턴 void

Update() 공개 메소드

public Update ( ) : void
리턴 void

프로퍼티 상세

display_map_state 보호되어 있는 프로퍼티

protected MapDisplayGameState,SmartboyDevelopments.Haxxit.MonoGame.GameStates display_map_state
리턴 MapDisplayGameState

finished_button 보호되어 있는 프로퍼티

protected DrawableRectangle finished_button
리턴 DrawableRectangle

spawns 보호되어 있는 프로퍼티

protected Dictionary spawns
리턴 DrawableRectangle>.Dictionary