C# Class SmartboyDevelopments.Haxxit.MonoGame.GameStates.MapSpawnGameState

Inheritance: HaxxitGameState
Afficher le fichier Open project: smartboyathome/Haxxit Class Usage Examples

Protected Properties

Свойство Type Description
display_map_state MapDisplayGameState
finished_button DrawableRectangle
spawns DrawableRectangle>.Dictionary

Méthodes publiques

Méthode Description
Draw ( SpriteBatch sprite_batch ) : void
Init ( ) : void
LoadContent ( GraphicsDevice graphics, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Content.ContentManager content ) : void
MapSpawnGameState ( ) : System
MapSpawnGameState ( MapDisplayGameState background_state ) : System
MapSpawnGameState ( SmartboyDevelopments.Haxxit map ) : System
NewMediator ( SimplePubSub mediator ) : void
OnButtonInside ( DrawableRectangle rectangle ) : void
OnButtonOutside ( DrawableRectangle rectangle ) : void
OnFinishedClick ( DrawableRectangle rectangle ) : void
OnLeaveMapClick ( DrawableRectangle rectangle ) : void
OnSpawnClick ( DrawableRectangle rectangle ) : void
SubscribeAll ( ) : void
Update ( ) : void

Method Details

Draw() public méthode

public Draw ( SpriteBatch sprite_batch ) : void
sprite_batch Microsoft.Xna.Framework.Graphics.SpriteBatch
Résultat void

Init() public méthode

public Init ( ) : void
Résultat void

LoadContent() public méthode

public LoadContent ( GraphicsDevice graphics, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Content.ContentManager content ) : void
graphics GraphicsDevice
sprite_batch Microsoft.Xna.Framework.Graphics.SpriteBatch
content Microsoft.Xna.Framework.Content.ContentManager
Résultat void

MapSpawnGameState() public méthode

public MapSpawnGameState ( ) : System
Résultat System

MapSpawnGameState() public méthode

public MapSpawnGameState ( MapDisplayGameState background_state ) : System
background_state MapDisplayGameState
Résultat System

MapSpawnGameState() public méthode

public MapSpawnGameState ( SmartboyDevelopments.Haxxit map ) : System
map SmartboyDevelopments.Haxxit
Résultat System

NewMediator() public méthode

public NewMediator ( SimplePubSub mediator ) : void
mediator SimplePubSub
Résultat void

OnButtonInside() public méthode

public OnButtonInside ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
Résultat void

OnButtonOutside() public méthode

public OnButtonOutside ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
Résultat void

OnFinishedClick() public méthode

public OnFinishedClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
Résultat void

OnLeaveMapClick() public méthode

public OnLeaveMapClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
Résultat void

OnSpawnClick() public méthode

public OnSpawnClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
Résultat void

SubscribeAll() public méthode

public SubscribeAll ( ) : void
Résultat void

Update() public méthode

public Update ( ) : void
Résultat void

Property Details

display_map_state protected_oe property

protected MapDisplayGameState,SmartboyDevelopments.Haxxit.MonoGame.GameStates display_map_state
Résultat MapDisplayGameState

finished_button protected_oe property

protected DrawableRectangle finished_button
Résultat DrawableRectangle

spawns protected_oe property

protected Dictionary spawns
Résultat DrawableRectangle>.Dictionary