프로퍼티 | 타입 | 설명 | |
---|---|---|---|
collision | bool |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
loc | Coord | ||
objTexture | Microsoft.Xna.Framework.Graphics.Texture2D |
메소드 | 설명 | |
---|---|---|
CheckCollide ( Entity e, |
Checks to see if there is collision
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MapObject ( Microsoft.Xna.Framework.Content.ContentManager content, bool c, string texture, int x, int y ) : Microsoft.Xna.Framework.Graphics | ||
MapObject ( Microsoft.Xna.Framework.Content.ContentManager content, int x, int y ) : Microsoft.Xna.Framework.Graphics |
public CheckCollide ( Entity e, |
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e | Entity | |
c | ||
left | bool | |
right | bool | |
top | bool | |
bot | bool | |
리턴 | string |
public MapObject ( Microsoft.Xna.Framework.Content.ContentManager content, bool c, string texture, int x, int y ) : Microsoft.Xna.Framework.Graphics | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
c | bool | |
texture | string | |
x | int | |
y | int | |
리턴 | Microsoft.Xna.Framework.Graphics |
public MapObject ( Microsoft.Xna.Framework.Content.ContentManager content, int x, int y ) : Microsoft.Xna.Framework.Graphics | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
x | int | |
y | int | |
리턴 | Microsoft.Xna.Framework.Graphics |