메소드 | 설명 | |
---|---|---|
CheckItemCollisions ( List |
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CreateHealthKit ( Microsoft.Xna.Framework.Content.ContentManager Content, List |
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CreatePistolAmmo ( Microsoft.Xna.Framework.Content.ContentManager Content, List |
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CreateRandomItem ( |
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CreateRifleAmmo ( Microsoft.Xna.Framework.Content.ContentManager Content, List |
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CreateSMGAmmo ( Microsoft.Xna.Framework.Content.ContentManager Content, List |
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CreateShotgunAmmo ( Microsoft.Xna.Framework.Content.ContentManager Content, List |
public static CheckItemCollisions ( List |
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Items | List |
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player | ||
Content | Microsoft.Xna.Framework.Content.ContentManager | |
curSounds | Queue |
|
리턴 | void |
public static CreateHealthKit ( Microsoft.Xna.Framework.Content.ContentManager Content, List |
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Content | Microsoft.Xna.Framework.Content.ContentManager | |
Items | List |
|
x | double | |
y | double | |
리턴 | void |
public static CreatePistolAmmo ( Microsoft.Xna.Framework.Content.ContentManager Content, List |
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Content | Microsoft.Xna.Framework.Content.ContentManager | |
Items | List |
|
x | double | |
y | double | |
리턴 | void |
public static CreateRandomItem ( |
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rng | ||
Content | Microsoft.Xna.Framework.Content.ContentManager | |
Items | List |
|
x | double | |
y | double | |
player | ||
리턴 | void |
public static CreateRifleAmmo ( Microsoft.Xna.Framework.Content.ContentManager Content, List |
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Content | Microsoft.Xna.Framework.Content.ContentManager | |
Items | List |
|
x | double | |
y | double | |
리턴 | void |
public static CreateSMGAmmo ( Microsoft.Xna.Framework.Content.ContentManager Content, List |
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Content | Microsoft.Xna.Framework.Content.ContentManager | |
Items | List |
|
x | double | |
y | double | |
리턴 | void |
public static CreateShotgunAmmo ( Microsoft.Xna.Framework.Content.ContentManager Content, List |
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Content | Microsoft.Xna.Framework.Content.ContentManager | |
Items | List |
|
x | double | |
y | double | |
리턴 | void |