프로퍼티 | 타입 | 설명 | |
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CurrentTexture | int | ||
LightMapFormat | PixelFormat |
메소드 | 설명 | |
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BeginDisc ( ) : void | ||
Bind ( int texnum ) : void | ||
CachePic ( string path ) : |
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DrawAlphaPic ( int x, int y, |
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DrawCharacter ( int x, int y, int num ) : void | ||
DrawConsoleBackground ( int lines ) : void | ||
DrawPic ( int x, int y, |
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DrawString ( int x, int y, string str ) : void | ||
DrawTransPic ( int x, int y, |
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EndDisc ( ) : void | ||
FadeScreen ( ) : void | ||
Fill ( int x, int y, int w, int h, int c ) : void | ||
GenerateTextureNumber ( ) : int |
gets texture_extension_number++
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GenerateTextureNumberRange ( int count ) : int |
gets texture_extension_number++
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Init ( ) : void | ||
LoadTexture ( string identifier, int width, int height, ByteArraySegment data, bool mipmap, bool alpha ) : int |
GL_LoadTexture
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PicFromWad ( string name ) : |
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SelectTexture ( MTexTarget target ) : void |
GL_SelectTexture
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SetTextureFilters ( TextureMinFilter min, TextureMagFilter mag ) : void | ||
TileClear ( int x, int y, int w, int h ) : void | ||
TransPicTranslate ( int x, int y, |
Draw_TransPicTranslate Only used for the player color selection menu
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메소드 | 설명 | |
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AllocScrapBlock ( int w, int h, int &x, int &y ) : int | ||
CharToConback ( int num, ByteArraySegment dest, ByteArraySegment drawChars ) : void | ||
Drawer ( ) : System | ||
LoadTexture ( |
GL_LoadPicTexture
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MipMap ( uint src, int width, int height ) : void | ||
ResampleTexture ( uint src, int srcWidth, int srcHeight, uint &dest, int destWidth, int destHeight ) : void | ||
TextureMode_f ( ) : void |
Draw_TextureMode_f
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Upload32 ( uint data, int width, int height, bool mipmap, bool alpha ) : void | ||
Upload8 ( ByteArraySegment data, int width, int height, bool mipmap, bool alpha ) : void |
GL_Upload8
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UploadScrap ( ) : void |
public static DrawAlphaPic ( int x, int y, |
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x | int | |
y | int | |
pic | ||
alpha | float | |
리턴 | void |
public static DrawCharacter ( int x, int y, int num ) : void | ||
x | int | |
y | int | |
num | int | |
리턴 | void |
public static DrawConsoleBackground ( int lines ) : void | ||
lines | int | |
리턴 | void |
public static DrawPic ( int x, int y, |
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x | int | |
y | int | |
pic | ||
리턴 | void |
public static DrawString ( int x, int y, string str ) : void | ||
x | int | |
y | int | |
str | string | |
리턴 | void |
public static DrawTransPic ( int x, int y, |
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x | int | |
y | int | |
pic | ||
리턴 | void |
public static Fill ( int x, int y, int w, int h, int c ) : void | ||
x | int | |
y | int | |
w | int | |
h | int | |
c | int | |
리턴 | void |
public static GenerateTextureNumberRange ( int count ) : int | ||
count | int | |
리턴 | int |
public static LoadTexture ( string identifier, int width, int height, ByteArraySegment data, bool mipmap, bool alpha ) : int | ||
identifier | string | |
width | int | |
height | int | |
data | ByteArraySegment | |
mipmap | bool | |
alpha | bool | |
리턴 | int |
public static SelectTexture ( MTexTarget target ) : void | ||
target | MTexTarget | |
리턴 | void |
public static SetTextureFilters ( TextureMinFilter min, TextureMagFilter mag ) : void | ||
min | TextureMinFilter | |
mag | TextureMagFilter | |
리턴 | void |
public static TileClear ( int x, int y, int w, int h ) : void | ||
x | int | |
y | int | |
w | int | |
h | int | |
리턴 | void |
public static TransPicTranslate ( int x, int y, |
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x | int | |
y | int | |
pic | ||
translation | byte | |
리턴 | void |