Property | Type | Description | |
---|---|---|---|
CurrentTexture | int | ||
LightMapFormat | PixelFormat |
Method | Description | |
---|---|---|
BeginDisc ( ) : void | ||
Bind ( int texnum ) : void | ||
CachePic ( string path ) : |
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DrawAlphaPic ( int x, int y, |
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DrawCharacter ( int x, int y, int num ) : void | ||
DrawConsoleBackground ( int lines ) : void | ||
DrawPic ( int x, int y, |
||
DrawString ( int x, int y, string str ) : void | ||
DrawTransPic ( int x, int y, |
||
EndDisc ( ) : void | ||
FadeScreen ( ) : void | ||
Fill ( int x, int y, int w, int h, int c ) : void | ||
GenerateTextureNumber ( ) : int |
gets texture_extension_number++
|
|
GenerateTextureNumberRange ( int count ) : int |
gets texture_extension_number++
|
|
Init ( ) : void | ||
LoadTexture ( string identifier, int width, int height, ByteArraySegment data, bool mipmap, bool alpha ) : int |
GL_LoadTexture
|
|
PicFromWad ( string name ) : |
||
SelectTexture ( MTexTarget target ) : void |
GL_SelectTexture
|
|
SetTextureFilters ( TextureMinFilter min, TextureMagFilter mag ) : void | ||
TileClear ( int x, int y, int w, int h ) : void | ||
TransPicTranslate ( int x, int y, |
Draw_TransPicTranslate Only used for the player color selection menu
|
Method | Description | |
---|---|---|
AllocScrapBlock ( int w, int h, int &x, int &y ) : int | ||
CharToConback ( int num, ByteArraySegment dest, ByteArraySegment drawChars ) : void | ||
Drawer ( ) : System | ||
LoadTexture ( |
GL_LoadPicTexture
|
|
MipMap ( uint src, int width, int height ) : void | ||
ResampleTexture ( uint src, int srcWidth, int srcHeight, uint &dest, int destWidth, int destHeight ) : void | ||
TextureMode_f ( ) : void |
Draw_TextureMode_f
|
|
Upload32 ( uint data, int width, int height, bool mipmap, bool alpha ) : void | ||
Upload8 ( ByteArraySegment data, int width, int height, bool mipmap, bool alpha ) : void |
GL_Upload8
|
|
UploadScrap ( ) : void |
public static CachePic ( string path ) : |
||
path | string | |
return |
public static DrawAlphaPic ( int x, int y, |
||
x | int | |
y | int | |
pic | ||
alpha | float | |
return | void |
public static DrawCharacter ( int x, int y, int num ) : void | ||
x | int | |
y | int | |
num | int | |
return | void |
public static DrawConsoleBackground ( int lines ) : void | ||
lines | int | |
return | void |
public static DrawPic ( int x, int y, |
||
x | int | |
y | int | |
pic | ||
return | void |
public static DrawString ( int x, int y, string str ) : void | ||
x | int | |
y | int | |
str | string | |
return | void |
public static DrawTransPic ( int x, int y, |
||
x | int | |
y | int | |
pic | ||
return | void |
public static Fill ( int x, int y, int w, int h, int c ) : void | ||
x | int | |
y | int | |
w | int | |
h | int | |
c | int | |
return | void |
public static GenerateTextureNumber ( ) : int | ||
return | int |
public static GenerateTextureNumberRange ( int count ) : int | ||
count | int | |
return | int |
public static LoadTexture ( string identifier, int width, int height, ByteArraySegment data, bool mipmap, bool alpha ) : int | ||
identifier | string | |
width | int | |
height | int | |
data | ByteArraySegment | |
mipmap | bool | |
alpha | bool | |
return | int |
public static PicFromWad ( string name ) : |
||
name | string | |
return |
public static SelectTexture ( MTexTarget target ) : void | ||
target | MTexTarget | |
return | void |
public static SetTextureFilters ( TextureMinFilter min, TextureMagFilter mag ) : void | ||
min | TextureMinFilter | |
mag | TextureMagFilter | |
return | void |
public static TileClear ( int x, int y, int w, int h ) : void | ||
x | int | |
y | int | |
w | int | |
h | int | |
return | void |
public static TransPicTranslate ( int x, int y, |
||
x | int | |
y | int | |
pic | ||
translation | byte | |
return | void |