C# 클래스 Server.Engines.Craft.DefBlacksmithy

상속: CraftSystem
파일 보기 프로젝트 열기: Grimoric/RunUO.T2A 1 사용 예제들

공개 메소드들

메소드 설명
CanCraft ( Mobile from, BaseTool tool, Type itemType ) : int
CheckAnvilAndForge ( Mobile from, int range, bool &anvil, bool &forge ) : void
GetChanceAtMin ( CraftItem item ) : double
InitCraftList ( ) : void
PlayCraftEffect ( Mobile from ) : void
PlayEndingEffect ( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item ) : int

비공개 메소드들

메소드 설명
DefBlacksmithy ( ) : System

메소드 상세

CanCraft() 공개 메소드

public CanCraft ( Mobile from, BaseTool tool, Type itemType ) : int
from Mobile
tool Server.Items.BaseTool
itemType System.Type
리턴 int

CheckAnvilAndForge() 공개 정적인 메소드

public static CheckAnvilAndForge ( Mobile from, int range, bool &anvil, bool &forge ) : void
from Mobile
range int
anvil bool
forge bool
리턴 void

GetChanceAtMin() 공개 메소드

public GetChanceAtMin ( CraftItem item ) : double
item CraftItem
리턴 double

InitCraftList() 공개 메소드

public InitCraftList ( ) : void
리턴 void

PlayCraftEffect() 공개 메소드

public PlayCraftEffect ( Mobile from ) : void
from Mobile
리턴 void

PlayEndingEffect() 공개 메소드

public PlayEndingEffect ( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item ) : int
from Mobile
failed bool
lostMaterial bool
toolBroken bool
quality int
makersMark bool
item CraftItem
리턴 int