Method | Description | |
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CanCraft ( Mobile from, |
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CheckAnvilAndForge ( Mobile from, int range, bool &anvil, bool &forge ) : void | ||
GetChanceAtMin ( |
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InitCraftList ( ) : void | ||
PlayCraftEffect ( Mobile from ) : void | ||
PlayEndingEffect ( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, |
Method | Description | |
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DefBlacksmithy ( ) : System |
public CanCraft ( Mobile from, |
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from | Mobile | |
tool | ||
itemType | ||
return | int |
public static CheckAnvilAndForge ( Mobile from, int range, bool &anvil, bool &forge ) : void | ||
from | Mobile | |
range | int | |
anvil | bool | |
forge | bool | |
return | void |
public GetChanceAtMin ( |
||
item | ||
return | double |
public PlayCraftEffect ( Mobile from ) : void | ||
from | Mobile | |
return | void |
public PlayEndingEffect ( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, |
||
from | Mobile | |
failed | bool | |
lostMaterial | bool | |
toolBroken | bool | |
quality | int | |
makersMark | bool | |
item | ||
return | int |