메소드 | 설명 | |
---|---|---|
CreateTeleporter ( Server.Point3D pointLocation, Server.Point3D pointDestination, Server.Map mapLocation, Server.Map mapDestination, bool back ) : void | ||
CreateTeleporter ( int xLoc, int yLoc, int zLoc, int xDest, int yDest, int zDest, Server.Map mapLocation, Server.Map mapDestination, bool back ) : void | ||
CreateTeleporter ( int xLoc, int yLoc, int zLoc, int xDest, int yDest, int zDest, Server.Map map, bool back ) : void | ||
CreateTeleporters ( ) : int | ||
CreateTeleportersFelucca ( Server.Map map ) : void | ||
CreateTeleportersMap ( Server.Map map ) : void | ||
DestroyTeleporter ( int x, int y, int z, Server.Map map ) : void | ||
FindTeleporter ( Server.Map map, Server.Point3D p ) : bool | ||
TeleportersCreator ( ) : System.Collections |
public CreateTeleporter ( Server.Point3D pointLocation, Server.Point3D pointDestination, Server.Map mapLocation, Server.Map mapDestination, bool back ) : void | ||
pointLocation | Server.Point3D | |
pointDestination | Server.Point3D | |
mapLocation | Server.Map | |
mapDestination | Server.Map | |
back | bool | |
리턴 | void |
public CreateTeleporter ( int xLoc, int yLoc, int zLoc, int xDest, int yDest, int zDest, Server.Map mapLocation, Server.Map mapDestination, bool back ) : void | ||
xLoc | int | |
yLoc | int | |
zLoc | int | |
xDest | int | |
yDest | int | |
zDest | int | |
mapLocation | Server.Map | |
mapDestination | Server.Map | |
back | bool | |
리턴 | void |
public CreateTeleporter ( int xLoc, int yLoc, int zLoc, int xDest, int yDest, int zDest, Server.Map map, bool back ) : void | ||
xLoc | int | |
yLoc | int | |
zLoc | int | |
xDest | int | |
yDest | int | |
zDest | int | |
map | Server.Map | |
back | bool | |
리턴 | void |
public CreateTeleportersFelucca ( Server.Map map ) : void | ||
map | Server.Map | |
리턴 | void |
public CreateTeleportersMap ( Server.Map map ) : void | ||
map | Server.Map | |
리턴 | void |
public DestroyTeleporter ( int x, int y, int z, Server.Map map ) : void | ||
x | int | |
y | int | |
z | int | |
map | Server.Map | |
리턴 | void |
public static FindTeleporter ( Server.Map map, Server.Point3D p ) : bool | ||
map | Server.Map | |
p | Server.Point3D | |
리턴 | bool |
public TeleportersCreator ( ) : System.Collections | ||
리턴 | System.Collections |