C# Class Server.Commands.GenTeleporter.TeleportersCreator

Show file Open project: Grimoric/RunUO.T2A

Public Methods

Method Description
CreateTeleporter ( Server.Point3D pointLocation, Server.Point3D pointDestination, Server.Map mapLocation, Server.Map mapDestination, bool back ) : void
CreateTeleporter ( int xLoc, int yLoc, int zLoc, int xDest, int yDest, int zDest, Server.Map mapLocation, Server.Map mapDestination, bool back ) : void
CreateTeleporter ( int xLoc, int yLoc, int zLoc, int xDest, int yDest, int zDest, Server.Map map, bool back ) : void
CreateTeleporters ( ) : int
CreateTeleportersFelucca ( Server.Map map ) : void
CreateTeleportersMap ( Server.Map map ) : void
DestroyTeleporter ( int x, int y, int z, Server.Map map ) : void
FindTeleporter ( Server.Map map, Server.Point3D p ) : bool
TeleportersCreator ( ) : System.Collections

Method Details

CreateTeleporter() public method

public CreateTeleporter ( Server.Point3D pointLocation, Server.Point3D pointDestination, Server.Map mapLocation, Server.Map mapDestination, bool back ) : void
pointLocation Server.Point3D
pointDestination Server.Point3D
mapLocation Server.Map
mapDestination Server.Map
back bool
return void

CreateTeleporter() public method

public CreateTeleporter ( int xLoc, int yLoc, int zLoc, int xDest, int yDest, int zDest, Server.Map mapLocation, Server.Map mapDestination, bool back ) : void
xLoc int
yLoc int
zLoc int
xDest int
yDest int
zDest int
mapLocation Server.Map
mapDestination Server.Map
back bool
return void

CreateTeleporter() public method

public CreateTeleporter ( int xLoc, int yLoc, int zLoc, int xDest, int yDest, int zDest, Server.Map map, bool back ) : void
xLoc int
yLoc int
zLoc int
xDest int
yDest int
zDest int
map Server.Map
back bool
return void

CreateTeleporters() public method

public CreateTeleporters ( ) : int
return int

CreateTeleportersFelucca() public method

public CreateTeleportersFelucca ( Server.Map map ) : void
map Server.Map
return void

CreateTeleportersMap() public method

public CreateTeleportersMap ( Server.Map map ) : void
map Server.Map
return void

DestroyTeleporter() public method

public DestroyTeleporter ( int x, int y, int z, Server.Map map ) : void
x int
y int
z int
map Server.Map
return void

FindTeleporter() public static method

public static FindTeleporter ( Server.Map map, Server.Point3D p ) : bool
map Server.Map
p Server.Point3D
return bool

TeleportersCreator() public method

public TeleportersCreator ( ) : System.Collections
return System.Collections