C# 클래스 SerahToolkit_SharpGL.Text

파일 보기 프로젝트 열기: MaKiPL/FF8-Rinoa-s-Toolset 1 사용 예제들

공개 메소드들

메소드 설명
PopulateMP ( ) : void
Text ( byte mode ) : System

Mode: 0= namedic 1= FS 2= wm2field 3= MovieExtractor

TransferMP ( object sender ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
DataGridView1_CellValueChanged ( object sender, DataGridViewCellEventArgs e ) : void
FS ( ) : void
FS_MultiFiles ( DataGridViewSelectedCellCollection collections ) : void
FS_SingleFile ( object file ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

InitializeFSComponent ( ) : void
InitializeNamedicComponent ( ) : void
Initializewm2fComponent ( ) : void
MP_Extract ( object sender, EventArgs e ) : void
MoviePlayer ( ) : void
Namedic ( ) : void
Pb_Click ( object sender, EventArgs e ) : void
WM2_Update ( object sender, byte arg0 ) : void
fs_Click ( object sender, EventArgs e ) : void
saveFSfile ( string path, string filename, byte buffer ) : void
wm2b_Click ( object sender, EventArgs e ) : void
wm2field ( ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

PopulateMP() 공개 메소드

public PopulateMP ( ) : void
리턴 void

Text() 공개 메소드

Mode: 0= namedic 1= FS 2= wm2field 3= MovieExtractor
public Text ( byte mode ) : System
mode byte
리턴 System

TransferMP() 공개 메소드

public TransferMP ( object sender ) : void
sender object
리턴 void