C# Class SerahToolkit_SharpGL.Text

Show file Open project: MaKiPL/FF8-Rinoa-s-Toolset Class Usage Examples

Public Methods

Method Description
PopulateMP ( ) : void
Text ( byte mode ) : System

Mode: 0= namedic 1= FS 2= wm2field 3= MovieExtractor

TransferMP ( object sender ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
DataGridView1_CellValueChanged ( object sender, DataGridViewCellEventArgs e ) : void
FS ( ) : void
FS_MultiFiles ( DataGridViewSelectedCellCollection collections ) : void
FS_SingleFile ( object file ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

InitializeFSComponent ( ) : void
InitializeNamedicComponent ( ) : void
Initializewm2fComponent ( ) : void
MP_Extract ( object sender, EventArgs e ) : void
MoviePlayer ( ) : void
Namedic ( ) : void
Pb_Click ( object sender, EventArgs e ) : void
WM2_Update ( object sender, byte arg0 ) : void
fs_Click ( object sender, EventArgs e ) : void
saveFSfile ( string path, string filename, byte buffer ) : void
wm2b_Click ( object sender, EventArgs e ) : void
wm2field ( ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

PopulateMP() public method

public PopulateMP ( ) : void
return void

Text() public method

Mode: 0= namedic 1= FS 2= wm2field 3= MovieExtractor
public Text ( byte mode ) : System
mode byte
return System

TransferMP() public method

public TransferMP ( object sender ) : void
sender object
return void