메소드 | 설명 | |
---|---|---|
Draw ( Microsoft gameTime ) : void | ||
HandleInput ( ScreenManagement input ) : void | ||
RadialMenuScreen ( string title ) : System | ||
RadialMenuScreen ( string title, int radius, float offset ) : System |
메소드 | 설명 | |
---|---|---|
ProcessThumbstick ( Vector2 thumbstick ) : void |
public HandleInput ( ScreenManagement input ) : void | ||
input | ScreenManagement | |
리턴 | void |
public RadialMenuScreen ( string title, int radius, float offset ) : System | ||
title | string | |
radius | int | |
offset | float | |
리턴 | System |