프로퍼티 | 타입 | 설명 | |
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Accel | Vector2 | ||
Speed | Vector2 |
메소드 | 설명 | |
---|---|---|
Draw ( |
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Initialize ( ) : void | ||
Shoot ( ) : void | ||
Shot ( |
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Shot ( |
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Shot ( |
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Update ( |
public Draw ( |
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gameTime | ||
리턴 | void |
public Shot ( |
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game | ||
world | ||
invincibleTimeSec | double | |
skin | ||
리턴 | System |
public Shot ( |
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game | ||
invincibleTimeSec | double | |
isAGoodShot | bool | |
world | ||
hitbox | int | |
damage | int | |
skin | ||
리턴 | System |
public Shot ( |
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game | ||
invincibleTimeSec | double | |
hitbox | int | |
damage | int | |
world | ||
skin | ||
리턴 | System |
public Update ( |
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gameTime | ||
리턴 | void |